Starcraft 2 Patch 1.1.1 Goes Live Tomorrow And Fixes Some Bugs
Earlier last week, Blizzard deployed Starcraft 2 Patch 1.1. The patch results in quite a few balance issues being address as well and adding some minor functionality across the board. Improvements were seen in the editor, the replays, the interface, and even the addition of a stopwatch to help keep time. All of these were pushed out to make Starcraft 2 a more enjoyable experience for all.
However, despite all the good intentions, bugs always seem to fall through the cracks. The biggest of which was the Ultralisk building cleave bug. The bug caused a large amount of negative backlash over the Starcraft 2 patch and Blizzard set up to take care of those issues as quickly as possible. The results of their efforts can been seen in Starcraft 2 patch 1.1.1, a bug fix patch that takes care of some glaring issues as well as taking care of a couple older gameplay issues, including mineral boosting.
The news came down via the South-East Asia Battlenet blog, the first region to see the patch as it was deployed early this morning. The North American server should see it deployed tomorrow morning during some brief downtime.
Official Blizzard Patch Notes:
StarCraft II: Wings of Liberty – Patch 1.1.1
Bug Fixes
- Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
- Fixed an issue where the Phoenix’s Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
- Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
- Fixed an issue where players watching older replays or saved games would experience stuttering.
- Fixed an issue where some Mac users were unable to join games properly.
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Starcraft 2 Patch 1.1.1 Goes Live Tomorrow And Fixes Some Bugs | 